ZOMBIE
The zombi... is a soulless human corpse, still dead, but
taken from the grave and endowed by sorcery with a
mechanical semblance of life,-- it is a dead body which is
made to walk and act and move as if it were alive.
W. B. Seabrook
Name: ettin zombie
Difficulty: 7
Base level: 6
Base experience: 73
Speed: 8
Base AC: 6
Base MR: 0
Alignment: -4
Frequency: Very rare
Genocidable: Yes
ATTACKS:
Claw: 1d10
Claw: 1d10
Weight: 1700
Nutritional value: 250 (but leaves no corpse)
Size: huge
Resistances: cold, sleep, poison
Resistances conveyed by eating: None
Due to its unusual body chemistry, An ettin zombie has no need to breathe. It is humanoid. It has no mind, and is therefore not detectable via telepathy.
Name: giant zombie
Difficulty: 9
Base level: 8
Base experience: 113
Speed: 8
Base AC: 6
Base MR: 0
Alignment: -4
Frequency: Very rare
Genocidable: Yes
ATTACKS:
Claw: 2d8
Claw: 2d8
Weight: 2050
Nutritional value: 375 (but leaves no corpse)
Size: huge
Resistances: cold, sleep, poison
Resistances conveyed by eating: None
Due to its unusual body chemistry, A giant zombie has no need to breathe. It is humanoid. It has no mind, and is therefore not detectable via telepathy.
Name: human zombie
Difficulty: 5
Base level: 4
Base experience: 41
Speed: 6
Base AC: 8
Base MR: 0
Alignment: -3
Frequency: Very rare, normally appears in small groups
Genocidable: Yes
ATTACK:
Claw: 1d8
Weight: 1450
Nutritional value: 200 (but leaves no corpse)
Size: medium
Resistances: cold, sleep, poison
Resistances conveyed by eating: None
Due to its unusual body chemistry, A human zombie has no need to breathe. It is humanoid. It has no mind, and is therefore not detectable via telepathy.